
Anduril Industries Software Engineer interview typically runs 4 rounds: recruiter screen, technical screen, coding loop, behavioral. It usually takes about 3 weeks and is structured, with some candidates reporting a rushed or disorganized feel.
$128K
Avg. Base Comp
$202K
Avg. Total Comp
4-5
Typical Rounds
2-4 weeks
Process Length
We’ve seen a consistent pattern at Anduril: the coding itself is often standard, but the bar rises when interviewers start probing how carefully you reason through details. Multiple candidates described medium LeetCode-style questions that were not especially exotic, yet they still got tripped up by rushed prompts, syntax slips, or implementation specifics. That tells us the company is not just checking whether you know the right pattern — they want to see whether you can stay precise under pressure and turn a familiar problem into clean, correct code without hand-holding.
A recurring theme is that Anduril cares a lot about mission fit and technical depth together. Candidates repeatedly mentioned being asked why they wanted to work there, and several said the conversation kept circling back to their past projects, technical challenges, and how they solved them. We’ve also seen system design show up in a more grounded way than at many companies: not as abstract architecture theater, but as scaling tradeoffs tied to Anduril’s domain. Even when the coding was easy, the interviewers often pushed for depth on real work and practical judgment.
The non-obvious part is that the process can feel uneven, and candidates who did best were the ones who stayed calm when the prompt was less polished or the interviewer was more specific than expected. Our candidates report everything from graph and queue problems to debugging a circular queue or handling merge-style list questions, which suggests Anduril likes familiar structures but expects strong execution. In other words, the company seems to reward people who can be both fast and exact, especially when the conversation shifts from algorithms into how they think about building reliable systems.
Synthesized from 9 candidate reports by our editorial team.
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Featured question at Anduril Industries
Describing a data project and its challenges
| Question | |
|---|---|
| Merge N Sorted Lists | |
| Minimum Moves to 2048 | |
| 2nd Highest Salary | |
| Empty Neighborhoods | |
| Top Three Salaries | |
| Merge Sorted Lists | |
| String Shift | |
| Over-Budget Projects | |
| Scrambled Tickets | |
| First Touch Attribution | |
| Raining in Seattle | |
| Top 3 Users | |
| Job Recommendation | |
| Minimum Change | |
| Find the First Non-Repeating Character in a String | |
| Delivery Estimate Model | |
| Find Bigrams | |
| Last Transaction | |
| Detecting ECG Tachycardia Runs | |
| Daily Retention Summary | |
| Friendship Timeline | |
| The Brackets Problem | |
| Size of Joins | |
| P-value to a Layman | |
| Level Of Rain Water In 2D Terrain | |
| Google Maps Improvement | |
| N-gram Dictionary | |
| Nearest Common Ancestor | |
| Four Person Elevator |
Synthesized from candidate reports. Individual experiences may vary.
The process usually starts with a recruiter call to cover your background, projects, work experience, and why you want to work at Anduril. Recruiters also use this stage to explain the overall interview flow, discuss logistics like relocation or location requirements, and route you to the most relevant team.
Next is a live technical screen with an engineer, often over Zoom or phone. This round typically mixes light behavioral questions with a coding problem in the LeetCode easy-to-medium range, plus occasional fundamentals like time complexity, data structures, or a brief project deep dive.
Candidates then move into one or more deeper coding interviews with engineers. These rounds are usually live coding on a blank editor and can include medium LeetCode-style problems, graph/tree questions, debugging, or implementation-heavy prompts involving structures like queues, circular queues, or ring buffers.
The final loop is typically a set of multiple interviews, often including two coding rounds plus one behavioral or hiring manager-style conversation. Some candidates also saw a systems design discussion, sometimes tailored to Anduril’s domain, while early-career SWE loops may skip system design entirely.
Behavioral conversations focus heavily on why you want to work at Anduril, your past projects, and technical challenges you have handled. Interviewers often dig into resume details and may ask how you solved problems on prior teams, with fit and communication carrying significant weight.
After the onsite or final loop, candidates typically hear back quickly, sometimes by phone the next day and with a formal offer about a week later. Rejected candidates usually receive a decision after the technical screen or final loop depending on performance.